Ichigo Kurosaki

Unlock Cost: Free

Related: Ichigo Kurosaki Soul, Ichigo Kurosaki Super Soul, Zangetsu Shard

Ranks:

 * Rank 0: Upgrade Cost: Starting
 * Sword Pressure:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Releases pressure forward, dealing up to 440% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, dealing up to 450% damage.
 * N/A


 * Rank 1: Upgrade Cost: 1 blue hogyoku
 * Sword Pressure:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Releases pressure forward, dealing up to 453% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, dealing up to 463% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of spiritual energy, hitting opponents multiple times, dealing up to 1200% damage.


 * Rank 2: Upgrade Cost: 3 souls, 10 blue hogyoku
 * Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Launches a Getsuga Tensho forward, dealing up to 466% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, dealing up to 477% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of spiritual energy, hitting opponents multiple times, dealing up to 1236% damage.
 * Rank 3: Upgrade Cost: 10 souls, 30 blue hogyoku
 * Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Launches a Getsuga Tensho forward, dealing up to 480% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, sending a rotary attack forward, dealing up to 818% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of spiritual energy, hitting the opponent multiple times, dealing up to 1272% damage.
 * Rank 4: Upgrade Cost: 30 souls, 60 blue hogyoku
 * Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Launches a Getsuga Tensho forward, dealing up to 493% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, sending a rotary attack forward, dealing up to 840% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of spiritual energy, hitting the opponent multiple times, dealing up to 1308% damage.
 * Rank 5: Upgrade Cost: 50 souls, 90 blue hogyoku
 * Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Launches two Getsuga Tenshos forward, dealing up to 762% damage.
 * Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 30 energy     Spin through the air, sending a rotary attack forward, dealing up to 863% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of spiritual energy, hitting opponents multiple times, dealing up to 1344% damage.
 * Rank 6: Upgrade Cost: 75 souls, 75 purple hogyoku
 * Bara Getsuga Tensho:    Effects: Knockdown     Cooldown 2 seconds     Cost: 40 energy     Launches two Bara Getsuga Tenshos forward, dealing up to 896% damage.
 * Bara Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 40 energy     Spin through the air, sending a Bara rotary attack forward, dealing up to 1208% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of Bara spirit energy, hitting opponents multiple times, dealing up to 1668% damage.
 * Rank 7: Upgrade Cost: 100 souls, 110 purple hogyoku
 * Bara Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 40 energy     Launches two Bara Getsuga Tenshos forward, dealing up to 920% damage.
 * Bara Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 40 energy     Spin through the air, sending a Bara rotary attack forward, dealing up to 1239% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of Bara spirit energy, hitting opponents multiple times, dealing up to 1711% damage.
 * Rank 8: Upgrade Cost: 125 souls, 140 purple hogyoku
 * Bara Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 50 energy     Hollowfies and launches two Bara Getsuga Tenshos forward, dealing up to 1121% damage.
 * Bara Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 40 energy     Spin through the air, sending a Bara rotary attack forward, dealing up to 1271% damage.
 * Spirit Release:    Effects: Knockdown     Cooldown: 5 seconds     Cost: 60 energy     Erupt into a column of Bara spirit energy, hitting opponents multiple times, dealing up to 1755% damage.
 * Rank 9: Upgrade Cost: 150 souls, 175 purple hogyoku
 * Bara Getsuga Tensho:    Effects: Knockdown     Cooldown: 2 seconds     Cost: 50 energy     Hollowfies and launches two Bara Getsuga Tenshos forward, dealing up to 1178% damage.
 * Bara Whirlwind Chop:    Effects: Knockdown     Cooldown: 1 second     Cost: 40 energy
 * Rank 10: Upgrade Cost: 180 souls, 200 gold hogyoku
 * Rank 11: Upgrade Cost: 210 souls, 250 gold hogyoku
 * Rank 12: Upgrade Cost: 240 souls, 300 gold hogyoku
 * Rank 13: Upgrade Cost: 250 souls, 340 blood hogyoku
 * Rank 14: Upgrade Cost: 260 souls, 400 blood hogyoku

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 * Level 95: 540 Asauchi, 100 shards
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Kido:

 * Unyielding: When health is below 15%, defense and toughness increase. Support Kido
 * Level 1: When health is below 15%, defense is increased by 71 and toughness is increased by 100%.
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 * Level 95: When health is below 15%, defense is increased by 3611 and toughness is increased by 100%
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 * Level 105:
 * All Attack reinforcement: Raises all character's attack. Group Kido. Unlocks: Level 10.
 * Level 95: Increase all character's attack by 282.
 * Fire Field Force: When health is below 10%, attack is increased, and reiatsu regenerates. Personal Kido Unlocks: Level 20.
 * Level 100: When health is below 30%, attack is increased by 10% and reiatsu regenerates 10 per second.
 * Defense Enhancement: Increases character's defense. Personal Kido. Unlocks: Level 30
 * Level 95: Increase defense by 564.
 * All Life Enhancement: Increases all character's health. Group Kido. Unlocks: Level 40.
 * Level 95: Increase all character's health by 11280.
 * Reiatsu Enhancement: Increases character's reiatsu limit. Personal Kido. Unlocks: Level 50.
 * Level 100: Increase reiatsu by 125.
 * Spiritual Release: Each time this character's reiatsu drops below 25%, get an attack boost. Personal Kido. Unlocks: Level 60.
 * Level 100: Each time this character's reiatsu drops below 50%, gain 10% attack for 5 seconds.
 * Endurance Enhancement: Increases character's endurance. Personal Kido. Unlocks: Level 70.
 * Level 95: Increase endurance by 2350.
 * All Attack Enhancement: Increases all character's attack. Group Kido. Unlocks: Level 75.
 * Level 95: Increase all character's attack by 564
 * Virtual Force: When health is below 20% crit rate and crit damage are increased. Personal Kido. Unlocks: Level 80.
 * Level 100: When health is below 40%, crit rate and crit damage are increased by 25%
 * Spirit of Technology: Attacks have a chance to reduce damage taken. Personal Kido. Unlocks: Level 85.
 * Level 100: Hitting an attack has a 10% chance to reduce damage by 3% for 8 seconds. Stacks 10 times.
 * True Blood: When health is less than 5%, for 12 seconds, reiatsu consumption is drastically reduced, defense is drastically increased, damage taken is drastically reduced, and attack is increased. Personal Kido. Unlocks: Level 90.
 * Level 100: When health is less than 10%, for 20 seconds, reiatsu cost is reduced by 100%, defense is increased by 200%, damage taken is reduced by 90%, and damage dealt is increased by 20%. For the rest of the battle, healing recieved is reduced by 200%.
 * All Endurance Awakening: Increases all character's endurance. Group Kido. Unlocks: Level 95.
 * Combine Strength: When health is lower than 50%, defense and crit damage increased. Personal Kido. Unlocks: Level 100.
 * Technological Breakthrough: All attacks have a chance, when hitting the target, to restore reiatsu and increase defense for 5 seconds. Stacks to 50 times. Personal Kido. Unlocks: Level 105.

Connections:

 * Death and the Strawberry
 * Ichigo Kurosaki + Gigai Rukia
 * Level 1: Stamina + 3.8%, Attack + 3.8%
 * Level 15: Stamina + 21.3%, Attack + 21.3%
 * Rukia Recovery Team
 * Ichigo Kurosaki + Orihime Inoue + Chad (Yasuturo Sado) + Uryu Ishida
 * Level 1: Defense + 3.8%, Attack + 90
 * Level 15: Defense + 21.3%, Attack + 3830
 * Inner Mentor
 * Ichigo Kurosaki + Hollow Zangetsu + Zangetsu
 * Level 1: Attack + 4.5%, Crit + 2.3%
 * Level 9: Attack + 16.5%, Crit + 8.3%
 * Level 10: Attack + 18%, Crit + 9%